using Brouteforce.Screens.MenuScreen.Panels;
using Brouteforce.UserInterface.Abstracts;
using Brouteforce.UserInterface.Interfaces;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Content;

namespace Brouteforce.Screens.MenuScreen {
    /// <summary>
    /// This is a game component that implements IUpdateable.
    /// </summary>
    public class StartingMenuScreen : AbstractScreen {
        public StartingMenuScreen()
            : base("StartingMenuScreen", false, BFGame.Instance.GraphicsDevice.Viewport.Bounds) {
            AddPanel(new MenuSelectionPanel(), PanelLocation.Center, -1);
        }

        //public override void Update(GameTime gameTime) {
        //    foreach (IPanel panel in Panels) {
        //        panel.Update(gameTime);
        //    }
        //}

    }
}
